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托福真题听力文本

来源:爱必学

2023-12-29 09:16:51|已浏览:44次

5月6日的托福考试

同学们考得怎么样啊?

据说阅读加试,听力比TPO还难

最难的是一篇地质学听力

托福真题内容+答案

已经为你准备好了~

一起回忆一下吧~

1.明治维新时期的税收

2.动物灭绝的主要原因

3.14世纪欧洲经济下滑

4.工业革命

5.海水酸化对海洋生物的影响

6.单细胞动物的眼睛

7.古埃及商业的发展

8.Olmec art

9.真菌的减少

10.昆虫根据成长期分类的理论

Conversation

1.学生找教授借recorded video

2.室友走了,学生问老师新室友分配政策

3.女生要去日本实习,问教授意见

4.学生询问教授一个上课讲过的实验

5.学生询问教授关于下篇文章主题的事情

Lecture

1.太空中的水形成

2.古代遗址

3.一种海洋动物的减少

4.伦理学ethic,举了二战例子

5.地球水的研究

6.婴儿对音乐节拍和演讲的反应

7.可以探测海底的技术,声纳和另一个技术

8.美国一位总统胡佛

Task 1

三选一:去参加校园活动,有三个选择,a.种花,b.收垃圾和可回收材料选,c.求补充

Sample answer:

If I am going to take the campus actives, I would like to choose plant flowers. for the first reason is that flowers brighten an indoor space, and indoor plants provide texture, structure and motion. They also can help clean the indoor air. which giving me a mental lift. also, its a great to make some new friends and have a deeper connecting with our classmates. flowers make a great vibe in school and make school feels more like a school. this activity definitely provide huge benefits for all the students and teachers in school, just a bird kill two stones. so that’s the reason I choose plant flowers.

Task2

商业会议应该面对面 in person而不是用 technology 比如远程通话等实现

Sample answer :

I don’t a agrees with this because a lot of times we don’t have time to take the business conference, either because we are sick or we miss the airplane. so it a great way to use the technology stuff to make it happen. like WeChat, Skype, and business video talks. they are all great way to connecting people from different places in the world. even we have VR now, that could make the long-distance meeting more vivid. More important we need to have a new opinion to look at this. we should not have some bias on the technology meeting , whether is informal or less care. I mean its all the same. we definitely should use high-tech . SO that’s why I disagree with this.

Task3

教授不让class auditing 的原因是空间小,只能让enrolled student来 ,人多,问题也多,没有足够时间,男生觉得可以站着听,不参与讨论

Task4

animal assmbly ,join body together to face thechallenge 举了一个蚂蚁的例子

Task5

女生的朋友画展开幕活动,女生答应去现场给朋友支持,但是她感冒了不舒服,两个选择:a:她可以选择去30分钟然后就回去,但是去了很难再走了,b:画展为期一周,改天再去,但是今天是第一天,很重要。

Task6

两个产品线的弊端:以前的商品会卖的不好;如果新产品有问题会使顾客失望

由牛学教育托福组老师潘高俊/Piers提供

总论点:Male Deer’s antlers have some functions. There are three theories.

阅读观点:There are three possible functions.

1、Dissipate excess body heat

2、Self-defense

3、Communicate dominance to each other

听力观点:It’s plausible but has some problems.

deer的antlers在夏天之后很长一段时间,还会继续长,甚至一直长到冬天,而冬天不需要给身体降温;另外,在最冷的地方,deer的antlers反而更长。

为什么female deer没有antlers去保护自己,female保护和照顾孩子,更需要antlers;deer的主要捕食者是wolf,研究发现wolf主要是被deer踢(kick)。

在fight中,antlers更长的deer反而会walk away,而不是像阅读部分说的antlers的size越大,越有主导地位。

综合写作

阅读论点:鹿角有三种作用

1、用作散热

2、用作防御捕猎者

3、用作显示主导地位

听力观点:存在一些疑问

1、夏天之后很长一段时间,鹿角还会继续长,一直长到冬天,而冬天不需要散热;并且,在热的地方,鹿角最小,而在最冷的地方,鹿角反而更长。

2、emale deer没有鹿角去保护自己,而且因为她们要保护和照顾孩子,应该更需要antlers才对,而且发现deer的主要捕食者是wolf,发现鹿会踢伤狼,这是他的其他防御方式。

3、在争斗中,鹿角更长的反而会走开。所以鹿角和社会地位无关。

独立写作

Do you agree or disagree with the following statement? Some lessons for young students(4~8 years old)increase their interest to learn,including video games, while others believe it will distract young students. and can be seen as a waste of time. What is your opinion and why?

范文:

During the past decades, the role of video games has undergone a tremendous change from a way of entertainment to a supplement of education. Many young children aged from five to eight spend quite a long time learning lessons that include video games, which triggers a heated debate on whether this approach is an effective way of learning or simply a distraction. From my perspective, these lessons can be seen as nothing more than a waste of time.

Firstly, it is difficult to control children’s enthusiasm in video games and thereby they are apt to get addicted to these games, most of which have nothing to do with their lessons. It is true that the intention for this kind of lessons is to engage children, especially those from 5 to 8 years old. Nevertheless, the progress of learning is inevitably more strenuous than playing games, so children are easy to be fully intrigued by the games while forgetting the theme of the class. After all, for kids, who would choose to count on the arithmetic book instead of adventuring in an exciting virtual world? The consequence is quite predictable: most children may get obsessed with the games and they would try to explore more of them, and once the new world of games is in front of them, most of them will consume a lot of energy and time in the games, their attention distracted, their learning performance jeopardized, and their curiosity in absorbing knowledge compromised. This age is the very time when habits are formed, and no responsible teacher wants addiction to games to be one of them.

In addition, the virtual world framed in video games is merely based on adults’ imagination, saving kids’ trouble of imagining and is not helpful to inspire kids’ own imagination and figurative thinking. Traditional pedagogies, like reading books or drawing pictures, are inviting children to build up their comprehension and imagination toward the abstract verbal information, while at the same time encouraging them to express what they picture in their mind by means of talking, drawing or even dancing. In contrast, when they are provided with video games ? the colorful world set by adults where kids can only manipulate their gamepad under the pre-set rules, they do not need to use their own imagination any more. Instead, what they need to do is just accomplishing the missions that they do not understand. In other words, they are deprived of the chance to think and imagine. Many great inspirations of famous artists come from their unstoppable fantasy, and I hope our kids also have this ability. That can be developed by reading, drawing, dancing, playing music, or any methods involving active thinking process, which do not include video games.

Admittedly, I know that some teachers may count on these video games to raise their kids’ interest and enthusiasm in class, but there are other more effective methods to accomplish that, and the negative impacts of video games outweigh their benefits. Therefore, I will not recommend my kids to take the classes that use video games to advertise.

* 本文内容来自考生回忆,仅供参考,欢迎补充

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